Manifest 99 (VR)
Development
Role(s): Production Coordinator & Designer
Genre:
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Single Player
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Virtual Reality
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Casual
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Narrative Experience
Engine: Unreal 4
Studio: Flight School Studio
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Team Size: 10 Developers
Development Time: 6 Months
RTM Date: September 12, 2017
Platforms:
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PSVR
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Oculus
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SteamVR
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Viveport
Website: https://www.manifest99.com
Responsibilities
Designer
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Oversaw sound effect pipeline and implementation.
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Play-tested the game against the PlayStation TRC requirements.
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Organized volunteer play-tests, gathered data, and reported results to the team.
​Production Coordinator
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Coordinated with Senior Producer to update status and check tasks against product
plan. -
Added, edited, and tracked tasks on JIRA.
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Documented and managed development processes, including storefront submission and rating acquisition.
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Contributed to sprint planning and review meetings.
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Created and maintained audio asset list.​
Manifest 99 Trailer
Game Overview
Manifest 99 is an ominous and eerie story about finding redemption in the afterlife. Set on
a mysterious train rambling through an unknown void, you assist four travel companions on
their journey to their final destination. Using character engagement as a method of movement,
Manifest 99 explores scale and navigation unlike any other VR experience.
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FEATURES:​
– An interactive, narrative-driven virtual reality experience
– A rich world rendered in a striking, painterly visual style
– Move around by gazing into the eyes of characters
– Discover each character’s lost objects to complete their passage
– No controller required, experience sitting/standing
Demo Video
Credit: Level 2 Gamers STL via YouTube