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Manifest 99 (VR)

Development

Role(s): Production Coordinator & Designer

Genre:

  • Single Player

  • Virtual Reality

  • Casual

  • Narrative Experience

Engine: Unreal 4

Studio: Flight School Studio

  • Team Size: 10 Developers

Development Time: 6 Months

RTM Date: September 12, 2017

Platforms:

  • PSVR

  • Oculus

  • SteamVR

  • Viveport 

Website: https://www.manifest99.com

Responsibilities

Designer

  • Oversaw sound effect pipeline and implementation.

  • Play-tested the game against the PlayStation TRC requirements.

  • Organized volunteer play-tests, gathered data, and reported results to the team.

​Production Coordinator

  • Coordinated with Senior Producer to update status and check tasks against product
    plan.

  • Added, edited, and tracked tasks on JIRA.

  • Documented and managed development processes, including storefront submission and rating acquisition.

  • Contributed to sprint planning and review meetings.

  • Created and maintained audio asset list.​

Manifest 99 Trailer

Game Overview

Manifest 99 is an ominous and eerie story about finding redemption in the afterlife. Set on
a mysterious train rambling through an unknown void, you assist four travel companions on
their journey to their final destination. Using character engagement as a method of movement,
Manifest 99 explores scale and navigation unlike any other VR experience.

 â€‹

FEATURES:​

– An interactive, narrative-driven virtual reality experience

– A rich world rendered in a striking, painterly visual style
– Move around by gazing into the eyes of characters
– Discover each character’s lost objects to complete their passage
– No controller required, experience sitting/standing

Demo Video

Credit: Level 2 Gamers STL via YouTube

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